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The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser

English

By (author): Matthew Scarpino

The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the clients graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers.

The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders.

This book walks through several examples of WebGPU usage. It also:

  • Discusses the classes and functions defined in the WebGPU API and shows how theyre used in practice
  • Explains the theory of graphical rendering and shows how to implement rendering inside a web application
  • Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network
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Current price €122.54
Original price €128.99
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A01=Matthew ScarpinoAge Group_UncategorizedAuthor_Matthew Scarpinoautomatic-updateCategory1=Non-FictionCategory=ABCategory=UBWCategory=UDBCategory=UGBCategory=UMWCategory=UYCOP=United KingdomDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€100 and abovePS=Forthcomingsoftlaunch

Will deliver when available. Publication date 02 Oct 2024

Product Details
  • Weight: 870g
  • Dimensions: 152 x 229mm
  • Publication Date: 02 Oct 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781032728407

About Matthew Scarpino

Matthew Scarpino is a software developer at Purdue University. He has worked on many different types of programming projects including web applications graphical rendering and high-performance computing. He received his Masters in Electrical Engineering in 2002 and has been a professional programmer and author ever since.

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