{"product_id":"creating-high-quality-vegetation-for-games","title":"Creating High-Quality Vegetation for Games","description":"\u003cp\u003eThis is a start-to-finish guide on how to build high-quality vegetation for video games. This book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.\u003c\/p\u003e\u003cp\u003eChapters cover everything from planning and gathering references, creating natural-looking ground cover with lots of variety, and building trees procedurally, to setting up a realistic wind shader before combining all assets into a scene in Unreal Engine 5.\u003c\/p\u003e\u003cp\u003eThis book will be of interest to all beginner and aspiring environment and vegetation artists looking to learn how to create high-quality vegetation, as well as more experienced artists looking to hone their craft.\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":54260173930840,"sku":"9781032785646","price":64.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0278\/1295\/4195\/files\/9781032785646_965ded33-8dba-49a1-86b5-b6ac6cbba9fd.jpg?v=1768356928","url":"https:\/\/agendabookshop.com\/products\/creating-high-quality-vegetation-for-games","provider":"Agenda Bookshop","version":"1.0","type":"link"}