{"product_id":"gaming-the-medieval-english-text","title":"Gaming the Medieval English Text","description":"\u003cp\u003eThis book innovatively combines traditional manuscript study with contemporary cultural game theory to show how the fourteenth-century Middle English romance\u003cem\u003e Sir Gawain and the Green Knight\u003c\/em\u003e launches a multidimensional game with its late-fourteenth-century elite reader in its unique manuscript context, London, British Library, Cotton MS Nero A X\/2. The textual and visual games of \u003cem\u003eSir Gawain and the Green Knight\u003c\/em\u003e and the Cotton Nero manuscript allow a fourteenth-century English Christian aristocracy to align courtly gaming with heavenly goals, thereby justifying elite amusements.\u003c\/p\u003e","brand":"De Gruyter","offers":[{"title":"Default Product","offer_id":57334842523992,"sku":"9781501518546","price":93.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0278\/1295\/4195\/files\/9781501518546.jpg?v=1779277589","url":"https:\/\/agendabookshop.com\/products\/gaming-the-medieval-english-text","provider":"Agenda Bookshop","version":"1.0","type":"link"}