{"product_id":"playing-with-videogames","title":"Playing with Videogames","description":"\u003cp\u003e\u003cem\u003ePlaying with Videogames\u003c\/em\u003e documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies.\u003c\/p\u003e\u003cp\u003eJames Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. \u003c\/p\u003e\u003cp\u003e\u003cem\u003e Playing with Videogames\u003c\/em\u003e offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment. \u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":54233843663192,"sku":"9780415385220","price":192.2,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0278\/1295\/4195\/files\/9780415385220.jpg?v=1768635039","url":"https:\/\/agendabookshop.com\/products\/playing-with-videogames","provider":"Agenda Bookshop","version":"1.0","type":"link"}