Freedom to Play

Regular price €51.99
Regular price €52.99 Sale Sale price €51.99
A Ludic Language Pedagogy Primer
A01=James York
A01=Jonathan deHaan
Age Group_Uncategorized
Age Group_Uncategorized
Author_James York
Author_Jonathan deHaan
automatic-update
Category1=Non-Fiction
Category=CFC
Category=JNDG
Category=JNKC
Category=JNTR
Category=JNTS
COP=United States
Delivery_Pre-order
eq_dictionaries-language-reference
eq_isMigrated=0
eq_isMigrated=2
eq_new_release
eq_non-fiction
eq_society-politics
Language_English
PA=To order
Price_€20 to €50
PS=Forthcoming
softlaunch

Product details

  • ISBN 9781636675961
  • Weight: 902g
  • Dimensions: 152 x 229mm
  • Publication Date: 28 Feb 2025
  • Publisher: Peter Lang Publishing Inc
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days
: On Backorder

Will Deliver When Available
: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

This book empowers all language and literacy teachers and researchers.

It:

  • frames teaching as using S.P.A.C.E. within constraints to "create playgrounds" where everyone can play.
  • levels up the reader’s ludic, language and pedagogy literacy: they will Play - Learn About - Apply and Yearn for more.
  • features hundreds of practical examples from our decades of successful teaching and research
  • balances theory, research, and practice
  • critiques gamification and game-based learning; don’t trick, be ludic
  • includes two rigorous courses for readers to 1) create lesson plans, and 2) evaluate and share their teaching
  • is playful: memes, jokes, anecdotes, successes, and failures
  • is humanistic: teachers and students before tech
  • is inclusive: ludic language pedagogy examples for various contexts
  • is diverse in terms of its focus on games, literacy skills, pedagogical approaches, students, teachers, and researchers
  • is supportive: The book is integrated with our community

bridges the research-practice divide

Jonathan deHaan (Associate Professor, University of Shizuoka) looks at life through a literacy lens. He tries to apply what he’s experienced and learned about games, play, and language (and a bit of life) to his teaching. He used to hype video games; not anymore. He’s working to make himself obsolete through his "Game Terakoya" playground.

James York plays with many things. Games, taiko, techno, code, and pedagogy. His son is much better than him at Smash Bros., but they both like playing online together. One of his proudest gaming moments is defeating Towerfall Ascensions on Legendary difficulty. He’s designed a few small games and hopes to have his first game (about Japanese politeness levels) published soon. He works at Meiji University, Tokyo, where he teaches and researches the intersection of games and play in educational contexts.