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Game AI Pro 360: Guide to Tactics and Strategy

English

By (author): Steve Rabin

Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers game AI strategy and tactics. This volume is complete with articles by leading game AI programmers that focus largely on combat decisions made in a wide variety of genres such as RTS, RPG, MOBA, strategy and tower defense games.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online
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Current price €46.99
Original price €49.99
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A01=Steve RabinAge Group_UncategorizedAI AgentAI DeveloperAI programmersAI SystemAttack CapacityAttack WindowAuthor_Steve Rabinautomatic-updatebehavior treesCategory1=Non-FictionCategory=UGGCOP=United KingdomCover SegmentDelivery_Delivery within 10-20 working dayseq_computingeq_isMigrated=2eq_non-fictionFalloff FunctionGame AIgame AI strategyGrid CapacityGrid WeightHidden NodesInfluence MapLanguage_EnglishLarge Height VarianceMaster BotMCTSmotion controlPA=AvailablePath VertexPetri NetPosition PickingPosition SelectionPrice_€20 to €50PS=ActiveRTS GamesoftlaunchSpatio Temporal ReasoningStrategy GameSuppressive Firetactical reasoningtower defense gamesutility theoryVice Versavideo gameWaypoint Graph
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Product Details
  • Weight: 460g
  • Dimensions: 191 x 235mm
  • Publication Date: 23 Sep 2019
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Language: English
  • ISBN13: 9780367150884

About Steve Rabin

Steve Rabin has 15 years at Nintendo of America, 4 years at various game developer start-ups, and 7 years of college teaching experience. He has been the invited keynote speaker at several academic AI conferences, founder and summit advisor for the AI Summit at GDC, GDC speaker, and founder/manager of the AI Game Programmers Guild.

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