Computer Games Design
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Game Data Science
Alessandro Canossa€59.99Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry ...
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Digital Role-Playing Game and Technical Communication
Daniel Reardon€38.99With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical...
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Environment Art in the Game Industry
Henry Kelly€55.99This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists ...
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Creating Games with Unity, Substance Painter, & Maya
Adam Watkins€67.99This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of U...
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Understanding Kids, Play, and Interactive Design
Mark Schlichting€132.99This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s desi...
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Creating Games with Unity, Substance Painter, & Maya
Adam Watkins€167.40This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of U...
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Rigging for Games
Eyal Assaf€167.40Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using...
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Interactive Storytelling for Video Games
Chris Klug€49.99What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do t...
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Game Art Complete
Taylor & Francis Ltd€62.99A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters pr...
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Producing Games
D Cohen€44.99Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, work...
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Game Usability
Taylor & Francis Ltd€55.99This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices...
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Art of Diablo
Jake Gerli€39.50A comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art. The Art of Diablo features more than twenty yea...
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How to Cheat in Adobe Animate CC
Chris GeorgenesCurrent price €62.99Original price €65.99Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations wi...
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Little Book of Video Games
Melissa Brinks€18.50A source of inspiration and nostalgia, The Little Book of Video Games is a lighthearted collection of 70 of the most iconic and influential classic...
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Game Design Deep Dive: Horror
Joshua Bycer€52.99The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examin...
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Nostalgia and Videogame Music
Intellect€102.99This book, the first multi-disciplinary study of nostalgia and videogame music, allows readers to understand the relationships and memories they of...
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Nostalgia and Videogame Music
Intellect€38.99This book, the first multi-disciplinary study of nostalgia and videogame music, allows readers to understand the relationships and memories they of...
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Semiotics of Architecture in Video Games
Gabriele Aroni€36.50Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investi...
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Rigging for Games
Eyal Assaf€58.99Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using...
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Writing for Video Game Genres
Taylor & Francis Inc€69.99This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the a...
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GPU Pro 360 Guide to Lighting
Wolfgang Engel€55.99Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient s...
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GPU Pro 360 Guide to Lighting
Wolfgang Engel€142.99Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient s...
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Maya for Games
Michael Ingrassia€55.99Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realis...
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Unstable Aesthetics
Eddie Lohmeyer€36.50Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitche...
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