Allegorithmic

Regular price €55.99
Regular price €72.99 Sale Sale price €55.99
3d art
3d modeling
A01=Sébastien Deguy
adobe
Age Group_Uncategorized
Age Group_Uncategorized
allegorthmic
Animation
Author_Sébastien Deguy
automatic-update
Category1=Non-Fiction
Category=A
Category=UB
Category=UGG
Category=UGN
Category=UY
COP=United Kingdom
Delivery_Pre-order
eq_art-fashion-photography
eq_computing
eq_isMigrated=2
eq_new_release
eq_non-fiction
Language_English
PA=Not yet available
Price_€50 to €100
PS=Forthcoming
softlaunch
substance
substance painter

Product details

  • ISBN 9781032878201
  • Weight: 1020g
  • Dimensions: 210 x 280mm
  • Publication Date: 31 Jan 2025
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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Allegorithmic: The Company That Brought Substance to the World of 3D explores the journey of Allegorithmic, the software company behind Substance, a suite of tools that revolutionized texturing in computer graphics. This engaging narrative by Sébastien Deguy, the visionary founder and CEO of the company, chronicles the growth of Allegorithmic from its inception as a small startup to becoming a leader in digital content creation, pivotal in shaping the visual aesthetics of video games and films.

The book highlights key technological innovations and strategic decisions that propelled the company forward, offering a detailed look at the challenges and triumphs of developing cutting-edge software solutions while building a team attached to its strong values and passion for digital artists.

Key Features:

  • Provides a detailed history of Allegorithmic, a company at the forefront of technological innovation in procedural textures and 3D content.
  • Covers significant technical ground, discussing complex environments, procedural textures, and software development, while also delving into the creative aspects of these technologies.
  • Spans the growth of a startup into a major player in the tech industry, providing insights into business strategies, team building, and international expansion.
  • Reflects on the cultural shifts within the company and the broader industry, offering lessons on adapting to technological advancements and market demands.

Ideal for tech enthusiasts, artists, and entrepreneurs, this deep book provides a comprehensive overview of the creativity and perseverance required to influence and lead in the tech industry.

Sébastien Deguy is a prominent figure in the field of 3D Computer Graphics and Immersive technology. He founded Allegorithmic in 2003, building upon his doctoral thesis which he had completed at the turn of 2002. Under his leadership, Allegorithmic developed the Substance tool suite and became a market leader in the production workflows for various industries, including Video Games, Film, TV, Industrial Design, and Marketing. In January 2019, when Allegorithmic was acquired by Adobe, Deguy assumed the role of Vice President of 3D & Immersive at Adobe. His work has significantly influenced the development and application of 3D technology across multiple sectors, and he has been awarded a Scientific and Technical Achievement Award by the Academy in 2023 for his contribution to the art and science of movie making.