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3ds Max
A01=Thomas Lucka
Age Group_Uncategorized
Age Group_Uncategorized
Apple Server
Audio Context
Author_Thomas Lucka
automatic-update
Category1=Non-Fiction
Category=A
Category=UB
Category=UGN
Category=UMK
Category=UY
Collision Check
COP=United States
Core Graphics
Delivery_Delivery within 10-20 working days
Depth Buffer
eq_art-fashion-photography
eq_computing
eq_isMigrated=2
eq_non-fiction
Game Center
Game Developers
Game Figure
Game Loop
Home Button
iOS SDK
iPhone SDK
iPod Touch
iTunes Connect
Language_English
Obj File
OpenGL ES
PA=Available
Playback
Price_€50 to €100
PS=Active
Render Buffer
softlaunch
Texture Coordinates
Universal App
Unsigned Char
Vertex Array
Xcode Project
Zombie Class

iOS Game Development

English

By (author): Thomas Lucka

The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine. See more
€58.99
3ds MaxA01=Thomas LuckaAge Group_UncategorizedApple ServerAudio ContextAuthor_Thomas Luckaautomatic-updateCategory1=Non-FictionCategory=ACategory=UBCategory=UGNCategory=UMKCategory=UYCollision CheckCOP=United StatesCore GraphicsDelivery_Delivery within 10-20 working daysDepth Buffereq_art-fashion-photographyeq_computingeq_isMigrated=2eq_non-fictionGame CenterGame DevelopersGame FigureGame LoopHome ButtoniOS SDKiPhone SDKiPod TouchiTunes ConnectLanguage_EnglishObj FileOpenGL ESPA=AvailablePlaybackPrice_€50 to €100PS=ActiveRender BuffersoftlaunchTexture CoordinatesUniversal AppUnsigned CharVertex ArrayXcode ProjectZombie Class
Delivery/Collection within 10-20 working days
Product Details
  • Weight: 839g
  • Dimensions: 235 x 191mm
  • Publication Date: 04 Sep 2013
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Language: English
  • ISBN13: 9781466569935

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