Making it HUGE in Video Games

Regular price €40.99
A01=Chance Thomas
Age Group_Uncategorized
Age Group_Uncategorized
Audio Director
Author_Chance Thomas
automatic-update
Avatar
Bass Traps
Brigham Young University
Bryce Canyon National Park
Category1=Non-Fiction
Category=AVH
Category=AVN
Category=UGN
Category=UMK
Category=UYU
composer
COP=United Kingdom
Delivery_Delivery within 10-20 working days
Dragon Fire
Dungeons & Dragons
EA Game
El Capitan
eq_art-fashion-photography
eq_computing
eq_isMigrated=2
eq_music
eq_non-fiction
Full Speed Ahead
Game Audio Network Guild
Game Developer
Home Stretch
Language_English
Midi File
Music Budget
music composition
National Academy
original scores
PA=Available
Penny Whistle
Play Back
Post Script
Price_€20 to €50
PS=Active
Rings Online
Sierra National Forest
softlaunch
Sony Pictures Imageworks
System Ai
Top Secret
Tv Music
Video Game Music
video games
Young Man

Product details

  • ISBN 9781032022604
  • Weight: 620g
  • Dimensions: 156 x 234mm
  • Publication Date: 24 Oct 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days
: On Backorder

Will Deliver When Available
: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle-of-the-bell-curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry.

This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world. Detailed personal accounts and instructive side bars carry readers across the jagged peaks and valleys of an absolutely achievable career in video games. World-famous IP’s get personal treatment here – The Lord of the Rings, Marvel, Avatar, Dungeons & Dragons, Warhammer, DOTA 2, King Kong, The Settlers, and many more.

Readers will discover unvarnished true stories about starting out, pitching and pursuing gigs, negotiating contracts, composing and producing scores, multinational corporations and personalities, funny anecdotes, daunting challenges, glorious successes, and instructive failures. Autobiographical details throughout provide intimate perspective, vibrant color, and inspiration. The book is written in a comfortable, conversational style.

Think of this as a career guidebook wrapped around a personal retrospective; a professional how-to manual woven into a memoir.

Chance Thomas has been a trailblazer in the video game industry since the 1990s, pushing the bleeding edge of music soundscapes from 8-bit chiptunes into gorgeous symphonic orchestral scores, and from endlessly repeating loops into adaptive and massively generative musicscapes.

Chance has composed original video game music for some of the most valuable entertainment properties in the world, including Avatar, Marvel, The Lord of the Rings, Dungeons & Dragons, King Kong, Warhammer, DOTA 2, Might & Magic, and many more. Additionally, his music has underscored critical acclaim and blockbuster success in film and television, including an Oscar™, an Emmy™, and billions of dollars in sales worldwide.

In 1998, he launched HUGEsound to provide world-class music and sound for video games. With dozens of successful titles, HUGEsound grew until its acquisition by a large investment firm for exponential expansion. The new HUGEsound Post Production became a state-of-the-art playground for creative artists, well on its way to national distinction. In 2018, a massive Ponzi scheme was uncovered at the investment firm and HUGEsound was lost to the courts.

With help from family, friends, and peers, Chance bounced back with HUGEsound Records and composed the magnum opus of his career, The Settlers: New Allies. This was the largest known procedural music score in history, unfolding across 16,327 music files. The music adapts to each player’s individual style, reacts to game play, and delivers a thematic experience without being repetitive.

Chance previously authored the landmark textbook, Composing Music for games: The Art, Technology and Busines of Video Game Scoring.

Discover books and music by Chance Thomas at: HUGEsoundRecords.com