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Rendering with mental ray and 3ds Max

English

By (author): Joep van der Steen Ted Boardman

Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book. See more
€204.60
3ds Max3ds Max DesignA01=Joep van der SteenA01=Ted BoardmanAge Group_UncategorizedambientAmbient OcclusionAuthor_Joep van der SteenAuthor_Ted Boardmanautomatic-updateBlend MaterialBRDF Parametercamera01Camera01 ViewportCategory1=Non-FictionCategory=AFKVCategory=UGNCOP=United KingdomdaylightDaylight SystemDelivery_Pre-ordereditoreq_art-fashion-photographyeq_computingeq_isMigrated=2eq_non-fictionFinal GatherGlobal IlluminationGradient Ramp MapIndirect IlluminationLanguage_EnglishMap BrowsermaterialMaterial EditorMental RayMental Ray MaterialMr Physical SkyocclusionPA=Temporarily unavailableparametersParameters RolloutPhotometric LightsPhysical SkyPrice_€100 and abovePS=ActiveRam PlayerRender PresetsRender Setup DialogRendered Frame WindowrolloutShader ListSky Portalsoftlaunchsystemviewport

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Product Details
  • Weight: 720g
  • Dimensions: 189 x 246mm
  • Publication Date: 27 Jul 2017
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Language: English
  • ISBN13: 9781138400863

About Joep van der SteenTed Boardman

Joep van der Steen is formally trained as a civil engineer. He has worked in computer animation and visualization for the past 15 years, devoting recent years to sales and training for 3ds Max and Viz within the Benelux countries. As an extension of his training activities Joep hosts an internet support portal (www.3dstudio.nl) with related tutorials and models, and annually teaches a high school level course on the fundamentals of 3ds Max. Joep mastered mental ray rendering by repeatedly throwing himself into its cold deep waters without water wings.
Ted Boardman has been author or co-author of 14 books on 3ds Max which have been sold worldwide in many languages. He is an award-winning 3ds Max trainer specializing in fundamental training techniques and has worked with 3ds Max since its inception.

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