Tradigital Animate CC

Regular price €44.99
A01=Stephen Brooks
adobe
Adobe Animate
Age Group_Uncategorized
Age Group_Uncategorized
Animate Cc
animation
Author_Stephen Brooks
automatic-update
ball
Ball Bouncing
Blank Keyframe
bouncing
Bouncing Ball Exercise
Category1=Non-Fiction
Category=A
Category=UGN
Classic Tween
COP=United Kingdom
Custom Ease
Custom Easing Panel
Delivery_Delivery within 10-20 working days
eq_art-fashion-photography
eq_computing
eq_isMigrated=2
eq_non-fiction
Forward Kinematics
free
Free Transform Tool
Language_English
main
Main Timeline
Mouth Shapes
Mystery Arm
Nested Animation
Object Draw Mode
Onion Skin Mode
Overlapping Action
PA=Available
Price_€20 to €50
PS=Active
Real World Example
Real World Exercise
rough
Rough Animation
Secondary Action
Shape Tween
softlaunch
Solid Drawing
timeline
tool
Tradigital Animation
transform
Wick Length

Product details

  • ISBN 9781138012929
  • Weight: 776g
  • Dimensions: 191 x 235mm
  • Publication Date: 19 Oct 2016
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

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Learn how to bridge the gap between the traditional animation principles and digital software.

Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles… which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program’s wide array of features to create believable animation, consistently.

Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre.

  • Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together.
  • A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you.
  • An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together.
  • A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials.

Key Features

  • Every chapter teaches you a principle, shows you the corresponding tool or tools, and shows you how to all put it together.
  • A wide array of examples demonstrate the good, bad, and sometimes ugly procedures an animator can practice with Flash.
  • A follow-along approach, where examples throughout the book build on each other, showing how the principles act together.
  • A companion website features more examples, downloadable swf resource files, video tutorials.
Stephen Brooks is the creator of Rubber Onion Animation, a freelance and virtual studio operation. With ads, cartoon shorts and his character work on games such as Moshi Monsters paying the bills, Stephen has been active in creating his own animated shorts, podcast and tutorial series. With a focus on classical, hand-drawn animation, Stephen has been working in Animate CC (formerly called Flash) for over ten years, bridging the gap between the traditional and digital worlds.