Digital Animation
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Business of Indie Games
Alex Josef€58.99"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to success...
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Elemental Magic, Volume II
Joseph Gilland€223.20Design beautiful, professional-level animated effects with these detailed step-by-step tutorials from former Disney animator and animated effects e...
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Animator’s Sketchbook
Tony White€217.00The Animator‘s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to a...
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Game Devs & Others
Taylor & Francis Ltd€52.99Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized ide...
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American Documentary Filmmaking in the Digital Age
Lucia Ricciardelli€55.99American Documentary Filmmaking in the Digital Age examines the recent challenges to the conventions of realist documentary through the lens of war...
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iOS Game Programming with Xcode and Cocos2d
Justin Dike€217.00This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decad...
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Data Visualization with Flash Builder
Cesare Rocchi€58.99Design and create functional applications that interact with remote data sources. You get a thorough introduction to the latest Flash Builder tools...
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How to Cheat in Unity 5
Alan Thorn€217.00Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results w...
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Clockwork Game Design
Keith Burgun€204.60Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.Clockwork Game Design is the most...
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Flash Mobile
Matthew David€217.00Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from se...
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Digital Reading Condition
Taylor & Francis Ltd€137.99This volume offers a critical overview of digital reading practices and scholarly efforts to analyze and understand reading in the mediatized lands...
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Practical Guide to Level Design
Benjamin Bauer€122.99Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all succes...
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Simplifying Perspective
Robert Pastrana€223.20Master the art of linear perspective. If you�re an animator, illustrator, comic book artist, game artist or anything in between, you need to be abl...
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Architecture for the Commons
Jose Sanchez€45.99Architecture for the Commons dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations that a...
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What UX is Really About
Celia Hodent€25.99"In this not-too-long and easy-to-read book, author Celia Hodent presents a clear overview of the challenges, demands, and rewards of becoming a us...
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News Aesthetics and Myth
Shashidhar Nanjundaiah€142.99This book considers the presence of media illiteracy in a world in which we are supposedly consumed by media, live a media life, in a media ecosyst...
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Costume Design for Video Games
Taylor & Francis Ltd€58.99Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the...
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Python
Shriram K. Vasudevan€59.99Python’s simplicity and versatility make it an ideal language for both beginners and experienced programmers. Its syntax facilitates a smooth learn...
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Complete Guide to Character Rigging for Games Using Blender
Armin Hala€58.99This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techn...
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Game AI Uncovered
Taylor & Francis Ltd€142.99Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This v...
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Game Audio Programming 2
Taylor & Francis Ltd€55.99Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio ...
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Museum Studies for a Post-Pandemic World
Taylor & Francis Ltd€66.99Museum Studies for a Post-Pandemic World demonstrates that digital literacy, creativity, and resilience, as the COVID-19 pandemic has so vividly il...
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Women Comedians in the Digital Age
Alex Symons€137.99This book offers a thorough examination of digital work by women comedians in the US, exploring their use of digital media to perform jokes, engage...
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Digital Reading Condition
Taylor & Francis Ltd€43.99This volume offers a critical overview of digital reading practices and scholarly efforts to analyze and understand reading in the mediatized lands...
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