Digital Animation
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Dance Lexicon in Shakespeare and His Contemporaries
Fabio Ciambella€62.99This book provides a thorough analysis of terpsichorean lexis in Renaissance drama. Besides considering not only the Shakespearean canon but also t...
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How to Cheat in Maya
Eric Luhta€46.99Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of profes...
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Queer Reflections on AI
Taylor & Francis Ltd€179.80This volume offers a socio-technical exploration of Artificial Intelligence (AI) and the way it reflects and reproduces certain normative represent...
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GPGPU Programming for Games and Science
David H. EberlyCurrent price €142.99Original price €143.99An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the followin...
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Acting and Character Animation
Anna Khan€79.99Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation ar...
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Foundations of Physically Based Modeling and Animation
Donald House€132.99Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effec...
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Sale Pocket Mentor for Game Production
Doug Pennant€38.99Want to work as a producer in the video games industry? Then this is the book for you. This book provides all the essential information and guidanc...
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Sale Mastering Community Management
Victoria Tran€55.99Game communities are inevitable – in fact, they’re one of the main features of a game. How can our online interactions be better, kinder, more prod...
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Pocket Mentor for Game Production
Doug Pennant€102.99Want to work as a producer in the video games industry? Then this is the book for you. This book provides all the essential information and guidanc...
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Mastering Community Management
Victoria Tran€142.99Game communities are inevitable – in fact, they’re one of the main features of a game. How can our online interactions be better, kinder, more prod...
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Sale Designing Virtual Worlds
Richard A. Bartle€62.99Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This semin...
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Designing Virtual Worlds
Richard A. Bartle€173.60Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This semin...
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Event-Database Architecture for Computer Games
Rodney Quaye€142.99Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of bui...
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Sale Event-Database Architecture for Computer Games
Rodney Quaye€61.50Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of bui...
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Sale Event-Database Architecture for Computer Games
Rodney Quaye€61.50Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of bui...
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Animation Craft
Jonathan Annand€65.99This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their a...
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Fëdor Khitruk
Laura Pontieri€23.99This book is a first and long-awaited study of the directorial work of the animation master Fëdor Khitruk (1917–2012), an artist who formed in the ...
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Animation Craft
Jonathan Annand€142.99This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their a...
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Crafty Game Writing
Alex Epstein€173.60Every writer dreams of creating their own game world and telling their own stories. But creating a new game from scratch is different from working ...
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Learning Java Through Games
Lubomir Stanchev€97.99Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-st...
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GPU Pro 4
Taylor & Francis Inc€142.99GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming...
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One-Week Dungeons
David L. Craddock€36.50"An entertaining, race-against-time narrative." —Kobo review"A fast-paced look into seven-day roguelikes, something so niche most people wouldn't h...
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Animator's Survival Kit: Runs, Jumps and Skips
Richard E. Williams€16.99RUNS, JUMPS AND SKIPSFrom Richard Williams' The Animator's Survival Kit comes key chapters in mini form.The Animator's Survival Kit is the essentia...
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Theory and Practice of Motion Design
Taylor & Francis Ltd€192.20This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into acco...
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Artificial Intelligence and Playable Media
Eric Freedman€167.40This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyda...
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Theory and Practice of Motion Design
Taylor & Francis Ltd€46.99This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into acco...
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Building Blocks of Tabletop Game Design
Geoffrey Engelstein€127.99Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category....
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Artificial Intelligence and Playable Media
Eric Freedman€43.99This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyda...
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One-Week Dungeons
David L. Craddock€87.99"An entertaining, race-against-time narrative." —Kobo review"A fast-paced look into seven-day roguelikes, something so niche most people wouldn't h...
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Game Development 2042
Tim Fields€132.99This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around th...
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Writing for Games
Hannah Nicklin€132.99Focussing on the independent videogames sector, this book provides readers with a vocabulary to articulate and build their games writing practice; ...
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Pocket Mentor for Game Community Management
Carolin Wendt€40.99Want to work in community management in the games industry? Then this is the book for you. Filled with practical advice and real-world examples, th...
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Game Writing Guide
Anna Megill€122.99This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly w...
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Game Dev Stories Volume 1
David L. Craddock€47.99Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddo...
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Character Development and Storytelling for Games
Lee Sheldon€55.99This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from th...
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Game Writing Guide
Anna Megill€49.99This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly w...
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