A01=Cassie F. Quigley
A01=Danielle Herro
A23=Deborah Hanuscin
Administrative Conceptualization of STEAM
Age Group_Uncategorized
Age Group_Uncategorized
art as design
Arts Education for K-8 students
Author_Cassie F. Quigley
Author_Danielle Herro
automatic-update
Category1=Kids
Category1=Non-Fiction
Category=JNKC
Category=JNLB
Category=JNT
Category=JNU
Category=YQA
Category=YQJ
Category=YQS
Community Visioning Workshops for teachers
Connected Learning
COP=United States
Delivery_Delivery within 10-20 working days
early elementary student learning
Engineering in elementary and middle schools
eq_isMigrated=2
eq_non-fiction
eq_society-politics
K-8 Discipline Integration
k-8 Math curriculum
K-8 schools and community partnerships
K-8 schools and nonprofit partnerships
K-8 Science curriculum
Language_English
Learning Technologies in elementary schools
MakerSpaces
middle school curricula
multiple methods of problem solving
NGSS
PA=Available
Price_€100 and above
PS=Active
real-world problem-solving
school and government partnerships
school university partnerships
science standards and student self assessme
softlaunch
STEAM
STEAM and Digital Media
STEAM teaching
STEM
STEM Assessment
STEM learning and student engagement
student learning and the conceptual model
students and Technology
Support Structures within Schools
teaching and the Problem-based Approach
technology in formative assessment
transdisciplinary teaching
transitioning to STEAM
upper elementary curricula
Educator's Guide to STEAM
This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms. The authors present a conceptual model with recommendations and classroom examples illustrating various key aspects of STEAM teaching in action, including creating the correct teaching environment, integrating STEAM content, and supporting students as they develop STEAM-related skills. The model includes specific strategies such as problem-based learning, student choice, technology integration, and teacher facilitation. Each chapter incorporates elements of connected learning—a type of learning that draws on students’ interests that teachers can capitalize on when using STEAM to address real-world problems.Readers will find easy-to-understand examples of what STEAM education looks like in a variety of classrooms, and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success.
Book Features:
- Straightforward guidance for creating STEAM instructional units for the K–8 classroom.
- A concise instructional model that addresses misconceptions about STEAM education.
- Extended vignettes demonstrating teaching practices, student learning, and school-community partnerships.
- Classroom examples of STEAM learning that rural, urban, traditional, and innovative schools can relate to and build on.
- Based on the authors’ work with over 150 teachers and analysis of teachers’ reflective journal entries, STEAM unit plans, classroom instruction, and more.
See more
Product Details
- Weight: 333g
- Dimensions: 162 x 235mm
- Publication Date: 29 Mar 2019
- Publisher: Teachers' College Press
- Publication City/Country: US
- Language: English
- ISBN13: 9780807761717
About Cassie F. QuigleyDanielle Herro
Cassie F. Quigley is an associate professor of science education at the University of Pittsburgh. Danielle Herro is an associate professor of digital media and learning at Clemson University.