A01=Waneella
Age Group_Uncategorized
Age Group_Uncategorized
Author_Waneella
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Category1=Non-Fiction
Category=ACXJ
Category=AFKV
Category=AGB
Category=AGN
Category=AGNL
COP=United Kingdom
Delivery_Pre-order
digital art
eq_art-fashion-photography
eq_isMigrated=2
eq_non-fiction
Language_English
PA=Not yet available
pixel art
pixelated landscape art
pixelscapes
Price_€20 to €50
PS=Active
softlaunch
videogame art
waneella
Product details
- ISBN 9780500028452
- Weight: 1210g
- Dimensions: 210 x 280mm
- Publication Date: 24 Oct 2024
- Publisher: Thames & Hudson Ltd
- Publication City/Country: GB
- Product Form: Hardback
- Language: English
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The debut monograph from renowned pixel artist Waneella, showcasing a decade of her distinctive pixelated landscape compositions.
This compelling monograph documents Waneella’s journey from novice pixel-pusher to world-renowned artist, indisputably the leading name in this new reinvention of the once-retro pixel-art aesthetic. The book takes us from her early experiments with the pixel art form creating pseudo-videogame visuals, through to the years where her unique style crystallized, fusing sci-fi-tinged architecture, cinematic hints of narrative, and masterful deployment of light sources and shadow.
Alongside this complete catalogue of Waneella’s works are several ‘Process’ sections, walking the reader through Waneella’s working style, which often initially draws influence from Japanese streets found via Google Streetview. Her creative process is explored step by step, detailing the underlying structure, rigorous perspective work and experimentation that goes into every piece. Each step is accompanied by open and often very funny commentary from the artist herself – some of these 'how tos' span over twenty steps, making Pixelscapes a must-have for Waneella’s legions of budding pixel artist followers.
Opening with a foreword by Japanese videogame designer and fellow T&H author of Project UrbEx, Ikumi Nakamura, the book features a 5,000-word profile charting Waneella’s creative journey in her own words.
This compelling monograph documents Waneella’s journey from novice pixel-pusher to world-renowned artist, indisputably the leading name in this new reinvention of the once-retro pixel-art aesthetic. The book takes us from her early experiments with the pixel art form creating pseudo-videogame visuals, through to the years where her unique style crystallized, fusing sci-fi-tinged architecture, cinematic hints of narrative, and masterful deployment of light sources and shadow.
Alongside this complete catalogue of Waneella’s works are several ‘Process’ sections, walking the reader through Waneella’s working style, which often initially draws influence from Japanese streets found via Google Streetview. Her creative process is explored step by step, detailing the underlying structure, rigorous perspective work and experimentation that goes into every piece. Each step is accompanied by open and often very funny commentary from the artist herself – some of these 'how tos' span over twenty steps, making Pixelscapes a must-have for Waneella’s legions of budding pixel artist followers.
Opening with a foreword by Japanese videogame designer and fellow T&H author of Project UrbEx, Ikumi Nakamura, the book features a 5,000-word profile charting Waneella’s creative journey in her own words.
Waneella, also known as Valeriya Sanchilo, is a prolific pixel artist who began her creative journey in multimedia animation at the Gerasimov Institute of Cinematography in Russia. Since 2012, she has become an established artist and built a dedicated fanbase of over 250,000 followers across Tumblr, Twitter, Instagram and YouTube. Waneella’s captivating urban scenes, with their meticulous detail and 16-bit videogame charm, ambient YouTube animations with music by e.sanchillo and covetable prints have carved out a unique space for her in the universe of pixel art.
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