Framing Play Design
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★★★★★
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A01=Helle Marie Skovbjerg
A01=Sune Gudiksen
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Age Group_Uncategorized
Author_Helle Marie Skovbjerg
Author_Sune Gudiksen
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Category1=Non-Fiction
Category=AK
Category=KCM
Category=KJD
Category=KJMD
COP=Netherlands
Delivery_Delivery within 10-20 working days
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eq_isMigrated=2
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framing play design gamification lego playing learning designers skills study visual service experience development industry product play-based designing innovation innovators perspectives approaches guide
Language_English
PA=Available
Price_€20 to €50
PS=Active
softlaunch
Product details
- ISBN 9789063695729
- Dimensions: 210 x 250mm
- Publication Date: 03 Aug 2020
- Publisher: BIS Publishers B.V.
- Publication City/Country: NL
- Product Form: Paperback
- Language: English
Delivery/Collection within 10-20 working days
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For many decades, play has been placed outside of learning spheres and only meant for children. What can be observed now is a revival of the phenomenal characteristics and potentials found in strong play experiences across life-long learning target groups and applied situations as well as broadly in the product, service and experience development industry. The effect play can have on participants and surroundings can be extremely effective. This book provides operational design guidelines on how to find strong balances in the making of specific play-based designs as well as how to involve users and stakeholders in the process of play design making. Through curious mindsets and surprising features, designers, learners and innovators are moved to new types of perspectives, approaches, beliefs and routines. This is considered to be a vital ingredient in the 21st century and of the coming decade because of rapid changes in school sectors and industry markets. This book provides frameworks and theories at a more operational level, which can guide those interested in designing for particular play experiences at a hands-on level.
For the last 10 years, Sune Gudiksen worked with all sorts of play and game-based design and innovation process methods. He has written several conference papers, research journal articles and anthology chapters. Recently, he published the widely available dissemination book Gamification for business (Kogan page 2019) created with practitioners in the field. Helle Skovbjerg is the first professor on play design in Denmark and has a large international researcher network. She published around 60 publications and has been editor of several books, including a broad foundational book called Perspectives On Play (2016). She is the programme leader of the design-for-play education and research initiative at Design school Kolding as well as the newly started project Playful Research Learning with all university colleges in Denmark represented.
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