Museums and Technologies of Presence

Regular price €49.99
Advanced Technical Systems
Affective Presence
Age Group_Uncategorized
Age Group_Uncategorized
AR
AR Technology
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B01=Maria Shehade
B01=Theopisti Stylianou-Lambert
Category1=Non-Fiction
Category=GL
Category=GLZ
Category=GM
Category=H
Category=JBCC
Category=JFC
Category=NH
Category=UBJ
Category=UBL
Category=UDB
Category=UY
Chess
Contemporary Visual Art
COP=United Kingdom
DCH
Deep Mapping
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Dense
Digital Humanities
Digital Museum
Digital Twins
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eq_history
eq_isMigrated=2
eq_new_release
eq_non-fiction
eq_society-politics
Immersive aesthetics
Immersive experiences
Immersive Media Experiences
Immersive Technologies
Language_English
LCD
Manchester Art Gallery
Multisensory Experiences
Museum Experience
Museum Objects
Museum Studies
Museums
PA=Not yet available
Platt Hall
Play Back
Presence Effects
Price_€20 to €50
PS=Forthcoming
softlaunch
Technologies
Vice Versa
Virtual Museum
Visitor experiences
VR Environment

Product details

  • ISBN 9781032368856
  • Weight: 570g
  • Dimensions: 156 x 234mm
  • Publication Date: 18 Dec 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
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In view of the ever-increasing use of interactive and emerging technologies in museum spaces, Museums and Technologies of Presence rethinks the role of such technologies as potential facilitators of presence and as vehicles for offering new, immersive, and embodied visitor experiences.

This edited collection presents theoretical approaches and case studies that explore how presence can be experienced in museum spaces and what role technology can play in visitor experiences. It considers the theoretical underpinnings of the concept ‘presence’ for museum spaces, offering a critical examination of how immersive and other emerging technologies can affect, diminish or enhance our sense of presence and embodiment. Through an international range of case studies and innovative projects, this volume considers emerging technologies – including virtual reality, augmented reality, interactive (multisensory) installations, and AI – alongside different aspects of presence, including immersion, embodiment, empathy, emotion, engagement, and affect.

Taking an interdisciplinary approach, Museums and Technologies of Presence will be beneficial to those researching or studying in the fields of Museum Studies, Digital Humanities, Computer Science, Information Science, and Digital Media. It will also be useful to museologists, curators, and artists who are interested in developing immersive experiences, experimental new media, and immersive aesthetics.

Maria Shehade is a Senior Research Associate at the Museum Lab of the CYENS Centre of Excellence and an Adjunct Lecturer at the Cyprus University of Technology, with an interest in museum studies, cultural heritage management and policy, and cultural diplomacy. She is the co-author of Greek Cultural Diplomacy: Current Approaches – Future Challenges (2021).

Theopisti Stylianou-Lambert is a researcher and artist with an interest in museum studies, photography, visual sociology, and new technologies. She is an Associate Professor at the Cyprus University of Technology and the leader of the 'Museum Lab' at CYENS Centre of Excellence. She is the editor of Museums and Emerging Technologies: Mediating Difficult Heritage (2022) and the author of The Political Museum (2016).