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Educator's Guide to STEAM
Educator's Guide to STEAM
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€101.99
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A01=Cassie F. Quigley
A01=Danielle Herro
A23=Deborah Hanuscin
Administrative Conceptualization of STEAM
Age Group_Uncategorized
Age Group_Uncategorized
art as design
Arts Education for K-8 students
Author_Cassie F. Quigley
Author_Danielle Herro
automatic-update
Category1=Kids
Category1=Non-Fiction
Category=JNKC
Category=JNLB
Category=JNT
Category=JNU
Category=YQA
Category=YQJ
Category=YQS
Community Visioning Workshops for teachers
Connected Learning
COP=United States
Delivery_Delivery within 10-20 working days
early elementary student learning
Engineering in elementary and middle schools
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
K-8 Discipline Integration
k-8 Math curriculum
K-8 schools and community partnerships
K-8 schools and nonprofit partnerships
K-8 Science curriculum
Language_English
Learning Technologies in elementary schools
MakerSpaces
middle school curricula
multiple methods of problem solving
NGSS
PA=Available
Price_€100 and above
PS=Active
real-world problem-solving
school and government partnerships
school university partnerships
science standards and student self assessme
science standards and student self assessment
softlaunch
STEAM
STEAM and Digital Media
STEAM teaching
STEM
STEM Assessment
STEM learning and student engagement
student learning and the conceptual model
student peer assessment and STEAM projects
students and Technology
Support Structures within Schools
teaching and the Problem-based Approach
technology in formative assessment
transdisciplinary teaching
transitioning to STEAM
upper elementary curricula
Product details
- ISBN 9780807761717
- Weight: 358g
- Dimensions: 157 x 231mm
- Publication Date: 29 Mar 2019
- Publisher: Teachers' College Press
- Publication City/Country: US
- Product Form: Hardback
- Language: English
This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K–8 classrooms. The authors present a conceptual model with classroom examples and specific strategies, such as problem-based learning, student choice, technology integration, and teacher facilitation.
Cassie F. Quigley is an associate professor of science education at the University of Pittsburgh. Danielle Herro is an associate professor of digital media and learning at Clemson University.
Educator's Guide to STEAM
€101.99
