Animate to Harmony

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2D rigging techniques
A01=Adam Phillips
advanced animation software guide
Age Group_Uncategorized
Age Group_Uncategorized
Animate Mode
Animate Pro
animation
animation rendering process
audio integration for animation
Author_Adam Phillips
automatic-update
boom
camera
Camera Move
Camera View
Can
Category1=Non-Fiction
Category=A
Category=UGN
Colour Panel
COP=United Kingdom
Delivery_Pre-order
digital animation workflow
Directional Blur
Drawing Layer
ect
eff
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
inverse
Inverse Kinematics
Key Poses
Language_English
motion graphics production
Mouth Shapes
Network View
PA=Temporarily unavailable
Peg Movement
Playback
Price_€50 to €100
pro
PS=Active
Render View
Rough Animation
Scene File
Select Frame
softlaunch
Sprite Sheets
Tangent Handles
Tool Properties
toon
Toon Boom
Toon Boom Animate
traditional
vector-based drawing tools
Video Editing Program
view
Write Module

Product details

  • ISBN 9780415705370
  • Weight: 780g
  • Dimensions: 189 x 246mm
  • Publication Date: 08 Oct 2014
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
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Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create animation that can be published on a variety of platforms and formats.

Animate to Harmony guides you through Toon Boom’s Animate, Animate Pro and Harmony programs, teaching you how to create high-quality 2D animation of all complexities. The main text focuses onfeatures that are common across all three programs while "Advanced Techniques" boxes throughout the book elaborate on Pro and Harmony features, appealing to all levels of experience with any of the three main Toon Boom products.

Working out of the Blue Mountains in New South Wales, Australia,?Adam Phillips is an independent animation professional, creator of the Brackenwood series, and publisher of Bitey Castle. Through his website, bitey.com, Adam hosts tutorials and courses in animation, 2D special FX, Flash, and Toon Boom animation software. Adam worked as an animator and effects supervisor with DisneyToon Studios, Australia for eleven years before going independent to concentrate on his popular internet series, Brackenwood. Independent now for over a decade, his showreel spans a huge range of personal and professional projects including illustrations, comics, short stories, album covers, music videos, animation and game cinematics, for clients such as Ween, Kellogg’s, Riot Games, BioWare San Francisco, Rumble Games (KingsRoad), Wizards of the Coast (Dungeons and Dragons), and Bento Box (Bob’s Burgers).

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