Art as Social Practice

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Activist Art
Afro-Futurism
Algorithms
Artificial Intelligence
Asian Art Museum
bioart practices
Category=AB
Category=AK
Category=JBCC
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Category=UBW
Category=UGN
Collaborative Art
Community Based Art
community engagement strategies
Decolonizing
Digital Art
Digital Media
digital media in social change
Eco-Art
Ecosystemic Intelligence
Emerging Technologies
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eq_computing
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eq_non-fiction
eq_society-politics
Face To Face
Follow
Hold
immersive storytelling
Inclusivity
Magical Ma Chines
MSU
participatory art methods
Permaculture Design
Petra Kuppers
Physarum Polycephalum
physical computing projects
Port Of Tacoma
PPE
Representation
Repurposed Technology
Santa Monica Mountains
Slime Mold
Social Practice
Social Practice Art
Socially Engaged Art
Sponge
Tangible Computing
Tania Bruguera
Telecommunications
telematic collaboration
Victoria Vesna
Violated
VR
Word Of Mouth
Workshops
Xtine Burrough

Product details

  • ISBN 9780367758462
  • Weight: 560g
  • Dimensions: 152 x 229mm
  • Publication Date: 15 Mar 2022
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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With a focus on socially engaged art practices in the twenty-first century, this book explores how artists use their creative practices to raise consciousness, form communities, create change, and bring forth social impact through new technologies and digital practices.

Suzanne Lacy’s Foreword and section introduction authors Anne Balsamo, Harrell Fletcher, Natalie Loveless, Karen Moss, and Stephanie Rothenberg present twenty-five in-depth case studies by established and emerging contemporary artists including Kim Abeles, Christopher Blay, Joseph DeLappe, Mary Beth Heffernan, Chris Johnson, Rebekah Modrak, Praba Pilar, Tabita Rezaire, Sylvain Souklaye, and collaborators Victoria Vesna and Siddharth Ramakrishnan. Artists offer firsthand insight into how they activate methods used in socially engaged art projects from the twentieth century and incorporated new technologies to create twenty-first century, socially engaged, digital art practices. Works highlighted in this book span collaborative image-making, immersive experiences, telematic art, time machines, artificial intelligence, and physical computing. These reflective case studies reveal how the artists collaborate with participants and communities, and have found ways to expand, transform, reimagine, and create new platforms for meaningful exchange in both physical and virtual spaces.

An invaluable resource for students and scholars of art, technology, and new media, as well as artists interested in exploring these intersections.

xtine burrough is Professor and Area Head of Design and Creative Practice in the School of Arts, Technology, and Emerging Communication at The University of Texas at Dallas, where she directs LabSynthE. burrough is a hybrid artist who engages participatory audiences at the intersection of media art, remix, and digital poetry. She is the author of Foundations of Digital Art and Design with Adobe Creative Cloud, 2nd Edition, editor of Net Works: Case Studies in Web Art and Design, and co-editor of a series of books about remix studies.

Judy Walgren is a Pulitzer Prize-winning photojournalist, and the Associate Director for the Michigan State School of Journalism, where she teaches classes in visual literacy, photography, and immersive media. Before pivoting to academia, Walgren worked with multiple media companies including the Dallas Morning News and the San Francisco Chronicle. Her research interrogates relationships between photography, media archives, and power structures. Her work explores socially engaged practices for visual storytellers.