Battle of the Atlantic 1942–45

Regular price €21.99
20th twentieth century
A01=Mark Lardas
A12=Edouard A. Groult
Age Group_Uncategorized
Age Group_Uncategorized
airship
arctic convoys
asw
atlantic convoys
Author_Edouard A. Groult
Author_Mark Lardas
automatic-update
b-24 liberator
battle
blimp
Category1=Non-Fiction
Category=HBWQ
Category=JWCM
Category=JWF
Category=JWG
Category=JWMV
Category=NHWR7
coastal command
conflict
COP=United Kingdom
d-day
defeat
Delivery_Delivery within 10-20 working days
Donitz
eq_bestseller
eq_history
eq_isMigrated=2
eq_nobargain
eq_non-fiction
escort carrier
flying boat
illustrated
Language_English
maps
maritime patrol aircraft
PA=Available
Price_€10 to €20
PS=Active
raf
Second World War 2 II
short sunderland
softlaunch
strategy
submarine
tactic
us navy
victory
vlr liberator

Product details

  • ISBN 9781472841537
  • Weight: 320g
  • Dimensions: 182 x 246mm
  • Publication Date: 18 Feb 2021
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

This illustrated study explores, in detail, the climactic events of the Battle of the Atlantic, and how air power proved to be the Allies’ most important submarine-killer in one of the most bitterly fought naval campaigns of World War II.

As 1942 opened, both Nazi Germany and the Allies were ready for the climactic battles of the Atlantic to begin. Germany had 91 operational U-boats, and over 150 in training or trials. Production for 1942–44 was planned to exceed 200 boats annually. Karl Dönitz, running the Kriegsmarine’s U-boat arm, would finally have the numbers needed to run the tonnage war he wanted against the Allies.

Meanwhile, the British had, at last, assembled the solution to the U-boat peril. Its weapons and detection systems had improved to the stage that maritime patrol aircraft could launch deadly attacks on U-boats day and night. Airborne radar, Leigh lights, Magnetic Anomaly Detection (MAD) and the Fido homing torpedo all turned the anti-submarine warfare (ASW) aircraft into a submarine-killer, while shore and ship-based technologies such as high-frequency direction finding and signals intelligence could now help aircraft find enemy U-boats. Following its entry into the war in 1941, the United States had also thrown its industrial muscle behind the campaign, supplying VLR Liberator bombers to the RAF and escort carriers to the Royal Navy. The US Navy also operated anti-submarine patrol blimps and VLR aircraft in the southern and western Atlantic, and sent its own escort carriers to guard convoys.

This book, the second of two volumes, explores the climactic events of the Battle of the Atlantic, and reveals how air power – both maritime patrol aircraft and carrier aircraft – ultimately proved to be the Allies’ most important weapon in one of the most bitterly fought naval campaigns of World War II.

Mark Lardas has been fascinated by things related to the sea and sky his entire life. From building models of ships and aircraft as a teen, his maritime interest led him to study Naval Architecture and Marine Engineering, but his interest in aviation led him to take a job on the then-new Space Shuttle program. Over the next 30 years he worked as a navigation engineer on the Shuttle program. Currently he works developing commercial aircraft systems as a quality assurance manager. He has written extensively about aircraft and warships and is the author of 25 books, all related to military, naval or maritime history. He lives in Texas, USA.

Edouard Groult grew up inspired by watching historical documentaries with his father and developed a fascination for historical and fantasy art. Following art studies in both Paris and Belgium he worked as a concept artist in the videogame industry and in recent years has also undertaken historical commissions while working as a freelancer for historical magazines. He lives and works in Oxford, UK.