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Buying and Selling Multimedia Services
A01=Gerry Souter
Author_Gerry Souter
Category=AFKV
Category=JBCT
Cd Rom Drive
Cd Rom Multimedia
Cd Rom Technology
Cd Rom Version
Computer Based Training Program
Copy Protection Schemes
digital media formats
Disc Burner
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Good Graphic Design
interactive content development
Interactive Kiosks
Large Production Houses
LaserDisc Player
media delivery systems
Midi File
Multimedia Developers
multimedia production workflow optimization
multimedia project management
PC Card
Personal Digital Assistants
Play Back
Production Schedule
proposal assessment techniques
Quad Speed
RFP evaluation strategies
RGB Image
RGB.
SCSI Cards
Single Layer Configuration
Small Computer System Interface
Tv Set
Young Men
Product details
- ISBN 9781138442962
- Weight: 635g
- Dimensions: 178 x 254mm
- Publication Date: 06 Oct 2017
- Publisher: Taylor & Francis Ltd
- Publication City/Country: GB
- Product Form: Hardback
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This book is a comprehensive guide to buying and developing multimedia in the most cost-effective manner. Focusing on the human factors in producing multimedia, rather than just the software, Buying and Selling Multimedia Services is aimed at both buyers and sellers of multimedia services and draws on real-world anecdotes war stories from project diaries and first-hand experience, to provide examples of the key ideas delineated within the book. These are true stories culled from 25 years of working on both sides of the desk as a purchaser of creative services for a Fortune 500 company and as a producer and seller for one of the largest multimedia production shops in the country. This book helps the multimedia producer and buyer to recognize flaws in past performances and to anticipate situations in future projects in order to save money and eliminate boardroom confrontations. Accusations, altercations, and recriminations can be avoided and the bottom line enhanced with the production of an effective product targeted to a receptive audience. Souter examines the skills necessary to both the producer and the purchaser of multimedia, allowing each to see the others' problems and viewpoints. Viewing the multimedia project from both sides, as both buyer and seller, Souter highlights the issues which will allow for effective communication between parties, resulting in a better product and a more creative relationship among all involved. In the second part of the book, Souter provides a comprehensive guide to all the digital formats available, to help the buyer and the developer select the most appropriate for a given project.
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