C# and Game Programming

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.NET application development
A01=Salvatore A. Buono
Asteroid Miner
Author_Salvatore A. Buono
Base Class Library
Battle Tennis
beginner coding curriculum
Binary Search
BMP Image
C# language
Category=UMK
Category=UMX
Cd Rom Version
classic arcade game applications
classic arcade game development guide
Collision Detection
Compound Statement
computational problem solving
Data Type Float
Data Types
DirectX graphics programming
Dynamic Arrays
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Goto Statement
interactive programming tutorials
Literal Constants
MCAD
Member Functions
Multidimensional Arrays
Newline Character
Numeric Data Types
object-oriented programming
Paddle Tennis
Party Game
Predefined Functions
Preprocessor Directives
Short Circuit Evaluation
software engineering fundamentals
Space Fighter
User Defined Functions

Product details

  • ISBN 9781138428102
  • Weight: 1140g
  • Dimensions: 191 x 235mm
  • Publication Date: 07 Jun 2019
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples
Buono, Salvatore A.

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