Cambridge Primary Computing Learner's Book Stage 3

Regular price €22.99
0059
A01=Carissa Gookool
A01=Michele Taylor
A01=Michelle Koon Koon
A01=Nazreen Mohammed
A01=Roland Birbal
Author_Carissa Gookool
Author_Michele Taylor
Author_Michelle Koon Koon
Author_Nazreen Mohammed
Author_Roland Birbal
cambridge
Category=YPMT6
computing
digital literacy
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
international
KS1
KS2
Primary
programming
teacher guide

Product details

  • ISBN 9781398368583
  • Weight: 560g
  • Dimensions: 212 x 274mm
  • Publication Date: 27 Jan 2023
  • Publisher: Hachette Learning
  • Publication City/Country: GB
  • Product Form: Paperback
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This title has been endorsed by Cambridge Assessment International Education.

Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.
- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.
- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.
- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.

Contents
How to use this book
Term 1
Unit 1 Making programs clear
Unit 2: Hardware and software work together
Unit 3: Be a data expert
Unit 4: Be a designer
Term 2
Unit 5: Networks are everywhere
Unit 6: Be a storyteller
Unit 7: Computers and robots
Unit 8: Be a musician
Term 3
Unit 9: Sending secret messages
Unit 10: Be a game developer
Unit 11: Be a data designer
Unit 12: Be an artist
Glossary