Character Animation Fundamentals

Regular price €49.99
2D 3D animation process comparison
A01=Steve Roberts
acting for animators
Age Group_Uncategorized
Age Group_Uncategorized
animal locomotion studies
animation workflow
Author_Steve Roberts
automatic-update
Blend Shape
Cat Walk
Category1=Non-Fiction
Category=A
Category=UG
Category=UGN
Command Panel
COP=United Kingdom
Crossover Position
Delivery_Pre-order
DigiCel FlipBook
drawings
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
facial expression modelling
Graph Editor
In-between Drawings
key
Key Drawings
Laban Movement Theory
Language_English
main
Main Characters
Main Menu
menu
motion capture integration
Mouth Shapes
Overshoot Positions
PA=Temporarily unavailable
Pantomime Horse
Peg Bar
Play Back
positions
Price_€20 to €50
PS=Active
Rear Legs
Rib Cage
rigging techniques
slider
softlaunch
Stride Position
Studio Max
time
Time Slider
timing
Timing Charts
track
Track View
Track View Window
view
Walk Cycle

Product details

  • ISBN 9780240522272
  • Weight: 940g
  • Dimensions: 191 x 235mm
  • Publication Date: 20 Sep 2011
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

has animated and directed movies for over 50 clients in his 25+ year career. Clients include the BBC, Channel 4, Tesco, Marks and Spencer, BT and Electrolux. His movie "Electrolux Home products - Why?” has won two IVCA awards and a New York Film and Television award. Steve has taught animation for 12 years among some of the UK's leading Universities. He is currently Senior lecturer in Character Animation at Central St Martins College of Art and Design.