Home
»
Cinema and Machine Vision
Cinema and Machine Vision
Regular price
€25.99
603 verified reviews
100% verified
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
Shipping & Delivery
Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock
14-28 Working Days: On Backorder
Will Deliver When Available: On Pre-Order or Reprinting
We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!
Close
A01=Daniel Chavez Heras
Artificial Intelligence
Author_Daniel Chavez Heras
Category=ATFA
Category=UYQV
Creative AI
Cultural Analytics
Digital Humanities
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_new_release
eq_nobargain
eq_non-fiction
Film Theory
Machine Vision
Philosophy of Photography
Product details
- ISBN 9781399514729
- Dimensions: 156 x 234mm
- Publication Date: 30 Jan 2026
- Publisher: Edinburgh University Press
- Publication City/Country: GB
- Product Form: Paperback
Cinema and Machine Vision unfolds the aesthetic, epistemic, and ideological dimensions of machine-seeing films and television using computers. With its critical-technical approach, this book presents to the reader key new problems that arise as AI becomes integral to visual culture. It theorises machine vision through a selection of aesthetics, film theory, and applied machine learning research, dispelling widely held assumptions about computer systems designed to watch and make images on our behalf.
At its heart, Cinema and Machine Vision is an invitation for film and media scholars to critically engage with AI at a technical level, a prompt for scientists and engineers working with images and cultural data to critically reflect on where their assumptions about vision come from, and a joint recognition of the fruitful problems of working together to understand the algorithmic governance of the visual.
Daniel Chávez Heras is a Lecturer in Digital Culture and Creative Computing at King’s College London. He specialises on the computational production and analysis of visual culture combining critical frameworks in the history and theories of cinema, television, and photography, with advanced technical practice in creative and scientific computing, including applied machine learning technologies.Daniel has worked extensively in interdisciplinary design and creative industries, in Mexico and in the UK, with cultural institutions such as The British Council, and the BBC. He is a member of the Creative AI Lab, in partnership with the Serpentine Gallery, and part of the Computational Humanities Research Group at King’s College London.
Cinema and Machine Vision
€25.99
