Cognition, Education, and Multimedia

Regular price €179.80
A01=Rand J. Spiro
Advanced Knowledge Acquisition
American Sign Language
Asl Sign
Author_Rand J. Spiro
Beatrix Potter's Peter Rabbit
Beatrix Potter’s Peter Rabbit
bilingual education strategies
Category Selection
Category=JNV
Category=UY
cognitive
Cognitive Flexibility
Cognitive Flexibility Theory
Deaf Children
digital literacy research
domain
educational technology
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
experiential instruction
flexibility
hypermedia navigation
IBM Personal Computer
ill
Ill Structured Domains
Ill Structured Knowledge Domains
Illustrative Sentences
interactive
Interactive Videodisc
Key Screens
Knowledge Acquisition
Manual English Systems
Menu Choices
multimedia learning environments
Played Back
player
Read Aloud
Sentence Group
spencer
Story Option
structure
Target Words
Task II
Task III
technology integration in classrooms
theory
Vice Versa
videodisc

Product details

  • ISBN 9780805800364
  • Weight: 580g
  • Dimensions: 152 x 229mm
  • Publication Date: 01 Nov 1990
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

Computers have become a topic of concern, debate, argument, dogmatism, and inquiry among a variety of people who are interested in the fate and effectiveness of the educational system. This book presents working hypotheses of ways in which computers may fit into and/or transform classroom education. Through the exploration of learning and cognitive theory as it infuses technological developments, this volume promises to illuminate a number of important issues, including experiential learning and nontraditional computer-based instruction.