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COLLADA
COLLADA
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€86.99
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A01=Mark C. Barnes
A01=Remi Arnaud
Accessor Count
animation workflows
Author_Mark C. Barnes
Author_Remi Arnaud
Build Tool
Category=UG
COLLADA Documents
COLLADA Specifi Cation
computer graphics
Confi Guration Fi Le
Content Pipeline
Convex Mesh
DCC Tool
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eq_computing
eq_isMigrated=1
eq_isMigrated=2
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Full Pipeline
Game Developers
GPU Hardware
Instance Document
Khronos Group
Mesh Vertex
Object Fi Le
open standard 3D asset integration
OpenGL ES
Physics Engines
physics simulation
real-time rendering
RGB
Rigid Body
Spot Light
Target Platforms
Texture Units
Tool Chain
virtual environment design
XML schema
XML Schema Language
Product details
- ISBN 9781568812878
- Weight: 476g
- Dimensions: 152 x 229mm
- Publication Date: 30 Aug 2006
- Publisher: Taylor & Francis Inc
- Publication City/Country: US
- Product Form: Hardback
COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to create an effective content creation pipeline for the most complex development.
Arnaud, Remi; Barnes, Mark C.
COLLADA
€86.99
