Comics and Videogames

Regular price €55.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
Amazing Spider Man
Anime Tv Series
Arkham Asylum
Board Games
Captain America
Category=JBCT
Category=UG
Comic Book
comics and games interdisciplinary research
comics studies
DC Comic
Diegetic World
Digital Games
digital storytelling methods
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
experimental aesthetics
Fairy Tale
Game Board
Game Comics
hybrid medialities
Japanese media culture
Japanese media mix
LEGO Batman
Marvel Studios
media convergence
Media Franchises
Metal Gear Solid
Metal Gear Solid 2
participatory culture
Sony's PlayStation Portable
Sony’s PlayStation Portable
Star Raiders
superhero franchise analysis
Tomb Raider
Tomb Raider Game
Transmedia Franchises
Transmedia Storytelling
Vice Versa
videogames
visual narrative theory
Young Man

Product details

  • ISBN 9780367539016
  • Weight: 740g
  • Dimensions: 156 x 234mm
  • Publication Date: 01 Aug 2022
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
Secure checkout Fast Shipping Easy returns

This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture.

The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics "between" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan.

Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.

Andreas Rauscher is a Senior Lecturer in the Department of Media Studies at the University of Siegen, Germany. He is the author of Das Phänomen Star Trek [The Star Trek Phenomenon] (2003), Spielerische Fiktionen: Transmediale Genrekonzepte in Videospielen [Ludic Fictions: Transmedial Genre Concepts in Videogames] (2012), and Star Wars: 100 Seiten [Star Wars: 100 Pages] (2019).

Daniel Stein is Professor of North American Literary and Cultural Studies at the University of Siegen, Germany. He is the author of Music Is My Life: Louis Armstrong, Autobiography, and American Jazz (2012), co-editor of From Comic Strips to Graphic Novels (2013/²2015), and one of the editors of Anglia: Journal of English Philology.

Jan-Noël Thon is Professor of Media Studies at the Norwegian University of Science and Technology (NTNU), Guest Professor of Media Studies at the University of Cologne, Germany, and Professorial Fellow at the University for the Creative Arts, UK. He has published widely in comics studies, game studies, and media studies.