Computers, Curriculum, and Cultural Change

Regular price €74.99
Quantity:
Ships in 10-20 days
Delivery/Collection within 10-20 working days
Shipping & Delivery
A01=Arlene Brett
A01=Eugene F. Provenzo
A01=Gary N. McCloskey
A01=Jr. Provenzo
adventure
Alternative Keyboards
American Library Association
American Memory Project
Assistive Technology
Author_Arlene Brett
Author_Eugene F. Provenzo
Author_Gary N. McCloskey
Author_Jr. Provenzo
blaster
Can
Capitol
Capitol Building
carmen
Category=JNV
Computer Technology
digital literacy skills
Disney Theme Parks
DNA Store
educational technology integration
electronic
Electronic Portfolio
ELIZA Program
eq_bestseller
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
ethical technology use
Grolier Multimedia Encyclopedia
inclusive classroom technology
instructional software evaluation
ISTE
ISTE Standard
Jr.
kid
knowledge
Knowledge Adventure
math
Math Blaster
MIT Press
Multimedia Authoring Tools
National Educational Technology Standards
OTA
Peripheral Devices
pix
Played Back
portfolio
Prentke Romich
sandiego
technology-enhanced learning strategies
telecommunication in education
Term Assistive Technology

Product details

  • ISBN 9780805844641
  • Weight: 610g
  • Dimensions: 178 x 254mm
  • Publication Date: 24 Aug 2004
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Paperback
Secure checkout Fast Shipping Easy returns

Computers, Curriculum, and Cultural Change: An Introduction for Teachers, Second Edition is a comprehensive introduction to using computers in educational settings. What distinguishes this text from others on the topic is its focus on:
*the issue of how computers are redefining our culture and society and the work of schools;
*the idea of using the computer as a tool for increasing efficiency and productivity in curriculum; and
*the concept of the computer as a tool not only for efficiency, but actually as a means of enhancing intelligence.

This text provides students with an introduction to basic computer skills and experience, enhanced by helpful pedagogical aids, including case studies and highlighted features, such as Portfolio Development, Reflective Practice, Computing Timelines, Filmographies, bibliographical sources, and a text-linked glossary of key computer terms.
New in the Second Edition: In addition to being thoroughly updated, a new section has been added to Chapter 1, "Creating an Electronic Portfolio," with activities linked to the standards for educational computing established by the International Society for Technology in Education (ISTE). Electronic portfolio activities at the end of each chapter give students the hands-on practical skills they need and, at the same time, cover the necessary theoretical and conceptual material for an introductory educational computing course.

Eugene F. Provenzo Jr., Arlene Brett, Gary N. McCloskey

More from this author