Creating Second Lives

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Actual World Nationhood
Alberti's Window
Alberti’s Window
body
Category=AB
Category=JBCC
Category=JBCT
Category=JBCT1
Category=NH
Category=UBJ
Category=UYV
Corpus-based discourse analysis
Cyberspace
Deep Space
Entropia Universe
environments
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_history
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
Female Avatar
Higher Level Desires
Human Territorial Behavior
ine
Keynote Sounds
lab
Life Architecture
Life Avatars
linden
Linden Lab
Metacommunicative Functions
Methodological approaches
Multiuser Virtual Environments
offl
Part III
Paul Sermon
Played Back
Polluted Harbor
Pristine
Productive Virtual Experience
reality
Social Semiotic Approach
space
Vice Versa
virtual
Virtual Bodies
Virtual Environment
Virtual identities
Virtual World
Virtual Worlds Research
world

Product details

  • ISBN 9780415884204
  • Weight: 500g
  • Dimensions: 152 x 229mm
  • Publication Date: 25 Apr 2011
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The book’s philosophy is multi-disciplinary and its goal is to explore the question of how we as gamers and residents of virtual worlds construct alternative online realities in a variety of ways. Of particular significance to this endeavour are conceptions of the body in cyberspace and of spatiality, which manifests itself in ‘natural’ and built environments as well as the triad of space, place and landscape. The contributors’ disciplinary backgrounds include media, communication, cultural and literary studies, and they examine issues of reception and production, identity, community, gender, spatiality, natural and built environments using a plethora of methodological approaches ranging from theoretical and philosophical contemplation through social semiotics to corpus-based discourse analysis.

Astrid Ensslin is Lecturer in Digital Communication, School of Creative Studies and Media, Bangor University. Eben Muse is Lecturer in Interactive Media, School of Creative Studies and Media, Bangor University.