Creating Visual Effects in Maya

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A01=Lee Lanier
advanced Maya destruction simulation
Age Group_Uncategorized
Age Group_Uncategorized
Attribute Editor Tab
Author_Lee Lanier
automatic-update
Blend Shape
Category1=Non-Fiction
Category=APF
Category=APT
Category=ATF
Category=ATJ
Checkered Map Button
computer graphics simulation
COP=United Kingdom
Create Render Node Window
Delivery_Pre-order
Depth Map Shadows
digital compositing techniques
eq_art-fashion-photography
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Fluid Container
Graph Ramp
Language_English
Maya File
Maya Scene File
Maya Software
Mel Script
Mental Ray
motion tracking software
Node's Attribute Editor Tab
NURBS Curve
NURBS Surface
PA=Temporarily unavailable
Paint Effects
Paint Effects Brush
particle dynamics modeling
Persp Camera
Play Back
Price_€100 and above
procedural animation workflows
PS=Active
Render Layer
Render Passes
Render Settings Window
scripting for visual effects
Shape Node
softlaunch
Tutorial Directory
View Panel

Product details

  • ISBN 9781138425934
  • Weight: 980g
  • Dimensions: 191 x 235mm
  • Publication Date: 11 Jul 2017
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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Your one-stop guide to creating mind-blowing visual effects in Autodesk Maya. Full-color, step-by-step tutorials detail industry-staple visual effects techniques such as fur and hair growth, fire and water simulation, soft and hard body dynamics, cloth construction, and so much more. Maya guru Lee Lanier starts you off with the basics and then moves into more advanced tehcniques such as creature animation, patch modeling, effects scripting, render pass set-up, and others. The companion website features a treasure trove of project files, image sequences, texture bitmaps, and model FBXs, allowing you to immediately apply the techniques learned in the book.

Lee Lanier has worked in the motion picture industry since 1989, having spent hundreds of hours on live-action sets and thousands of hours working with high-end animation and compositing software. He’s created visual effects for Walt Disney Studios and served as a senior animator in the modeling and lighting departments at PDI/DreamWorks on Antz and Shrek. In addition to having taught at the Academy of Art University and Gnomon School of Visual Effects, Lee has written seven books on visual effects and digital compositing, has recorded tutorials for lynda.com and The Foundry, and is a member of the Visual Effects Society.

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