Creative Character Design for Games and Animation

Regular price €112.99
Regular price €123.99 Sale Sale price €112.99
A01=Jenny Harder
Age Group_Uncategorized
Age Group_Uncategorized
Ambient Occlusion
animation
Animation Industry
Art Bible
Author_Jenny Harder
automatic-update
Bounce Light
brief
Category1=Non-Fiction
Category=AB
Category=UGN
Category=UMK
character design
Character Design Packages
Character Designer
Character's Pose
COP=United Kingdom
Creating Mood Boards
Creative Character Design
Delivery_Pre-order
drawing
eq_art-fashion-photography
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eq_isMigrated=2
eq_non-fiction
Fur Samples
games
IFCC
illustration
Key Light
Language_English
Main Characters
mood board
Non-binary Person
PA=Temporarily unavailable
Perspective References
Price_€100 and above
PS=Active
Random Input
Random Limitations
Render Style
Rim Light
softlaunch
SSS.
style
technique
Treasure Hunter
Visual Library

Product details

  • ISBN 9781032152998
  • Weight: 460g
  • Dimensions: 174 x 246mm
  • Publication Date: 31 May 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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This book takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects. This book covers how to work with briefs, as well as providing advice and practical strategies for working with clients and creating art as a product that can be tailored and sold. This book will be a valuable resource for all junior artists, hobby artists, and art students looking to develop and improve their character development skills for games and animation.

Jenny Harder has been working as art director, visual development and concept artist in animation and games for almost 10 years. Projects she has worked on include the TV show 100% Wolf, UBISOFT’s For Honor and Disney Infinity. She recently directed her own animated short film “Being Good” which won several awards in 2018/2019. She has been giving educational talks at several events like THU, CTN, IFCC and recently started teaching at schools and universities.