Creative Learning in Digital and Virtual Environments

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Category=JMR
Category=JNLC
Category=JNQ
Category=JNU
Cattolica Del Sacro Cuore
Cliff's Delta
Cliff’s Delta
CLISAT
Collective creativity
Creative learning
Creative Potential
Creative Scores
Creative thinking
Creativity and Learning in School Achievement Test
Creativity Relevant Processes
Cross-sequential Study
Digital educational resources
digital pedagogy
Divergent Thinking
Dynamic Geometry Systems
educational psychology
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eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
Free Disposal Hull
Group Flow
InDegree Centralisation
Individual creativity
Malevolent Creativity
misinformation studies
Multi-User Virtual Environments
MUVE
MUVEs
networked flow theory
NF Model
online collaboration
Online leaning
OutDegree Centralisation
Quantile Regression
School Achievement Test
Selective Combination
Sixth Grade Elementary School Students
SNA Data
social creativity
Social networks
Social Presence
technology impact on creative learning
VE Condition
Vice Versa
Virtual Environments
Virtual working

Product details

  • ISBN 9780367556754
  • Weight: 520g
  • Dimensions: 152 x 229mm
  • Publication Date: 11 Nov 2020
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies.

Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning. These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working. Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19.

Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression. It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education.

Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway.

Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway.

Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.

Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway.

Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway.

Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.