Criminology of Videogames

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A01=Vladimir Rizov
Author_Vladimir Rizov
Category=JBCC1
Category=JBCT1
Category=JKV
cultural criminology
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eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
forthcoming

Product details

  • ISBN 9781529245424
  • Dimensions: 156 x 234mm
  • Publication Date: 23 Jul 2026
  • Publisher: Bristol University Press
  • Publication City/Country: GB
  • Product Form: Hardback
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This innovative book examines how videogames engage with crime and its control. It treats games as ideological representations, in which ideas about policing, justice, and criminality are formed and reproduced. Covering over fifty videogames and blending insights from criminology, game studies, affect and social theory, the book explores how games reproduce injustice and inequality.

Central to the book is the idea of the ‘ludic unconscious’—the notion that in videogames the convergence of gameplay mechanics and narrative sensibilities are affectively and politically meaningful. It is an essential read for students and academics interested in the intersections of crime, ideology, and play.

Vladimir Rizov is Assistant Professor in Criminology at the University of Sussex.

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