Demystifying Game Studies

Regular price €173.60
Quantity:
Delivery/Collection within 10-20 working days
Shipping & Delivery
A01=Michael Heron
advanced game analysis techniques
Author_Michael Heron
board games
Category=A
Category=JBCT
Category=JBCT1
Category=NH
Category=NHTB
Category=UGN
Category=UMK
critical theory
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_history
eq_isMigrated=1
eq_isMigrated=2
eq_new_release
eq_nobargain
eq_non-fiction
eq_society-politics
experiential learning
game design
game development
game research
game studies
ludology
metagaming analysis
narrative mechanics
symbolic interactionism
tabletop games
video games

Product details

  • ISBN 9781032869858
  • Weight: 720g
  • Dimensions: 156 x 234mm
  • Publication Date: 25 Dec 2025
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text. It provides the reader with a toolset that can “level up” their own critical perspectives.

This book is organized around several evaluative lenses, each supported with case studies. These lenses approach the analysis of games from different perspectives, outlining some of the important foundational work from game studies and other relevant disciplines, and then relating it widely across a corpus of modern titles. This book covers video games, role‑playing games, and board games, along with digressions into other more obscure areas such as LARPs, Mega‑Games, and Non‑Games. Each of the main areas calls back to how each of the evaluative lenses of this book could be used to illuminate intersections of medium and theoretical perspectives. The provided case studies then offer deeper dives into titles of particular significance.

This book will be suitable for students in games‑related courses at multiple levels of the curriculum, game critics, and those who simply want to develop more interesting and nuanced opinions on games.

Dr Michael Heron is Associate Professor in Games at the School of Computer Science and Engineering in Gothenburg, Sweden, and programme administrator for the Game Design and Technology programme. Michael is also the author of Tabletop Game Accessibility: Meeple Centred Design (CRC Press, 2024) and A Case Study in Computer Ethics in Context: The Scandal in Academia (CRC Press, 2024).

More from this author