Product details
- ISBN 9781474983310
- Weight: 450g
- Dimensions: 196 x 246mm
- Publication Date: 07 Jan 2021
- Publisher: Usborne Publishing Ltd
- Publication City/Country: GB
- Product Form: Hardback
- Language: English
- Age Group: Ages 7-9
Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock
10-20 Working Days: On Backorder
Will Deliver When Available: On Pre-Order or Reprinting
We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!
This write-in activity book explores all sorts of design skills, from how to create stunning lettering and logos to designing costumes, gadgets, games and websites. Aspiring designers will have hours of fun coming up with their own designs, with lots of handy tips and tricks to help them along the way.
Chapters in this book include:
- What is design?
- Think like a designer
- Designing in colour
- Pick a palette
- In black and white
- Get inspired
- Judging a book by its cover
- Lettering
- Emojis
- Right words, right place
- Pick a style
- Set the stage
- Part of the furniture
- Talking without words
- Using grids
- Go team!
- Interior design
- Fly your flag
- The next big gadget
- Software update
- Build a brand
- Web design
- Clever packaging
- Designing for designers
- Day out at the theme park
- Design a board game
- What do people need?
- City creator
- Designing movements
- Combining designs
- A big design project
- Answers
Alice James joined Usborne after working in primary schools for a while. She absolutely loves science, and over the years has lived with chimps, spent a month in the rainforest, studied Biology at Oxford University, and grown 200 carnivorous plants (not necessarily in that order). Whilst at Usborne Alice has worked on books on all kinds of science topics, from space to energy to the periodic table.
Tom Mumbray (Author)
Tom studied History at university before joining Usborne in 2018. Since then he's worked on books about Planet Earth, technology, maths and inventions (and learned lots of amazing facts about everything from paleoburrows to fireworks along the way).
