Design and Implementation of 3D Graphics Systems

Regular price €210.80
A01=Jonas de Miranda Gomes
A01=Luiz Velho
A01=Mario Costa Sousa
Author_Jonas de Miranda Gomes
Author_Luiz Velho
Author_Mario Costa Sousa
Bidirectional Reflectance Function
Category=UMK
Cells Ci
Chunk 206a
CSG Tree
Description Of 3d Scenes
Digital Image
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_non-fiction
Geometric Support
Graphics Object
GRN.
Homogeneous Coordinates
Illumination Function
Int Pass
Interaction And Graphical Interfaces
Light 258a
Objects And Graphics Devices
Poly 142a
Polygonal Curve
Polygonal Mesh
Polygonal Regions
Prim 127b
Radiant Energy
RGB
RGB Coordinate
RGB Space
RGB System
RLE
Spectral Distribution Function
Typedef Struct
Vice Versa
Viewing And Camera Transformations

Product details

  • ISBN 9781138428058
  • Weight: 784g
  • Dimensions: 191 x 235mm
  • Publication Date: 25 Aug 2017
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book‘s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Luiz Velho is a researcher and professor at IMPA - Instituto de Matematica Pura e Aplicada of CNPq and the leading scientist of VISGRAF Laboratory.His experience in computer graphics spans the fields of modeling, rendering, imaging, and animation. He is the author of several books and has taught many courses on graphics-related topics. Mario Costa Sousa is an Associate Professor at the Department of Computer Science, University of Calgary, Canada. Sousa holds the AITF/ Foundation CMG Industrial Research Chair in Scalable Reservoir Visualization and leads the Interactive Reservoir Modeling and Visualization (iRMV) Research Group. His research interests focus on scientific/engineering visualization, computer graphics, non-photorealistic rendering / illustrative visualization, sketch-based interfaces and modeling, mutli-surface interaction, interactive simulations and real-time graphics. He is widely published and has taught many courses on graphics/visualization-related topics.Jonas Gomes is a professor at the Instituto de Matematica Pura e Aplicada (IMPA) in Rio de Janeiro. Gomes is also the head of the Department for Computer Activities at IMPA. He has published several books and research articles in the area of computer graphics.