Designing Audio Effect Plugins in C++

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A01=Will Pirkle
advanced dsp plugin implementation
Analog Filter
audio algorithm design
Author_Will Pirkle
Category=UYU
cient
Circular Buffer
coeffi
Control Id
Custom Data Structure
Delay Line
digital signal processing
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
FFT Length
GR Meter
GUI Control
GUI Designer
GUI Element
GUI Object
GUI Parameter
Impulse Response
Input Signal
int
low
lter
modulated effects synthesis
ncontrolindex
Nyquist Frequency
Parameter Smoothing
pass
plugin development techniques
Plugin Parameters
property
real-time audio coding
Shelving Filters
Side Chain Input
slider
snip
Snip Snip
Snip Snip Snip
St Order
St Order Filters
Unsigned Int
virtual analogue filters

Product details

  • ISBN 9781138591936
  • Weight: 1300g
  • Dimensions: 191 x 235mm
  • Publication Date: 09 May 2019
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms.

Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program.

This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

Will C. Pirkle is Associate Professor and Program Director of Music Engineering Technology at the University of Miami Frost School of Music. He teaches classes in C++ Audio Programming, Signal Processing, Audio Synthesis, and Mobile App Programming. In addition to 14 years of teaching at the University of Miami, Will has 20 years of experience in the audio industry working and consulting for such names as Korg Research and Development, SiriusXM Radio, Diamond Multimedia, Gibson Musical Instruments, and National Semiconductor Corporation. An avid guitarist and studio owner, Will still seeks projects that combine all his skills.

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