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A01=Samuel King
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Author_Samuel King
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Category1=Non-Fiction
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COP=United Kingdom
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PA=Temporarily unavailable
Price_€50 to €100
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Digital Character Creation for Video Games and Collectibles

English

By (author): Samuel King

This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles.

Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.

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Current price €52.28
Original price €61.50
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A01=Samuel KingAge Group_UncategorizedAuthor_Samuel Kingautomatic-updateCategory1=Non-FictionCategory=AKCategory=UGGCategory=UGNCategory=WDHWCOP=United KingdomDelivery_Pre-orderLanguage_EnglishPA=Temporarily unavailablePrice_€50 to €100PS=Activesoftlaunch

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Product Details
  • Weight: 340g
  • Dimensions: 156 x 234mm
  • Publication Date: 27 Jun 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781032012872

About Samuel King

Samuel King is a Character Artist and Art Director with extensive experience in the games industry. He also has additional experience in collectibles and animation. He specializes in sculpting designing production design art direction and look-and feel-development. Sam has worked as an artist and project lead for clients such as Epic Games Electronic Arts Disney Activision BBC Warner Brothers Hero Forge miniatures and many more.

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