Digital Football Cultures

Regular price €179.80
Aage Radmann
AFC Wimbledon
Age Group_Uncategorized
Age Group_Uncategorized
Ashley Hinck
Augmenting Technologies
Authentic Supporter
automatic-update
B01=Garry Crawford
B01=Stefan Lawrence
Category1=Non-Fiction
Category=JBCC
Category=JFC
Category=JHBS
Category=SFBC
Category=WSJA
COP=United States
cybercultures
Daniel Kilvington
David McGillivray
Delivery_Delivery within 10-20 working days
deviance
deviant leisure
Digital Football Cultures
Digital Leisure Cultures
digital leisure studies
digital media
Elizabeth McLaughlin
EPL
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
eq_sports-fitness
F2f Interactions
fandom
fans
female fans
Fifa World Cup
football
football culture
Football Cultures
football cyberculture research
Football Fandom
Football Videogames
Football Violence
Garry Crawford
gender in sport
HK Government
HK Local
HKSAR
HKSAR Government
hooliganism
hyper-digitalization
Institutional Individualization
John Price
Jonathan Ervine
Language_English
Liverpool FC
Magdalini Pipini
Marco Lau
Olympic Lyonnais
on-line hate speech
online fan communities
P2p Interactions
PA=Available
Playing Sports Videogames
Price_€100 and above
PS=Active
Renan Petersen-Wagner
Smart Phones
soccer
social media
social media abuse
softlaunch
sport and security
sports sociology
Sports Themed Videogames
St Mirren FC
Stefan Lawrence
Steve Redhead
Susanna Hedenborg
Theo Plothe
Tom Gibbons
transnational fandom
Vice Versa
video games
West Germany
Young Men

Product details

  • ISBN 9780815360209
  • Weight: 462g
  • Dimensions: 156 x 234mm
  • Publication Date: 20 Aug 2018
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
  • Language: English
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As the digital revolution continues apace, emergent technologies and means of communication present new challenges and opportunities for the football industry. This is the first book to bring together key contemporary debates at the intersection of football studies, leisure studies, and digital cultural studies.

It presents cutting edge theoretical and empirical work based around four key themes: theorizing digital football cultures; digital football fandom; football and social media; and football (sub)cybercultures. Covering topics such as transnational digital fandom, online abuse, and gender, Digital Football Cultures argues that we are witnessing the hyperdigitalization of the world’s most popular sport.

This book is a valuable resource for students and researchers working in leisure studies, sports studies, football studies, and critical media studies, as well as geography, anthropology, criminology, and sociology. It is also fascinating reading for anybody working in sport, media, and culture.

Stefan Lawrence is Senior Lecturer in Socio-cultural Aspects of Sport and Leisure at Newman University, UK. His primary research interests include "race", racialization(s) and racism(s) in sport and leisure, sport for peace and social justice, and sport and digital cultures. He is especially interested in exploring football as a cultural phenomenon. Stefan is Founder of the Digital Football Network (@digiFootballnet), which was created to promote a critical approach to the study of digital football cultures. Stefan tweets from @StefanoLawrence.

Garry Crawford is Professor of Sociology at the University of Salford, UK. His research and teaching focuses primarily on audiences, media and consumer patterns, digital media and new technologies, and most specifically, sport fans and video gamers. Garry is Director of the University of Salford Digital Cluster and Reviews Editor for Cultural Sociology.