Drawing in the Digital Age

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A01=Wei Xu
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Author_Wei Xu
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Category1=Non-Fiction
Category=AFF
Category=AGZ
Category=ATN
Category=UG
COP=United States
Delivery_Delivery within 10-20 working days
drawing accurately
drawing efficiently
drawing fast
drawing for animators
drawing for cg artists
drawing quickly
drawing with geometry
eq_art-fashion-photography
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
how to draw accurately
how to draw efficiently
how to draw fast
how to draw quickly
how to improve drawing
how to improve your drawing skills
Language_English
learn how to draw
left-brain drawing
math and art
observational method
PA=Available
Price_€20 to €50
PS=Active
right-brain drawing
softlaunch
technical drawing
techniques for improving drawing skills

Product details

  • ISBN 9781118176504
  • Weight: 340g
  • Dimensions: 185 x 234mm
  • Publication Date: 02 Mar 2012
  • Publisher: John Wiley & Sons Inc
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
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A solid foundation for improving your drawing skills

Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you through his method, which consists of scientific theories and principles to deliver real-world techniques that will improve your drawing skills. Xu's pioneering approach offers a solid foundation for both traditional and CG artists.

  • Encourages you to use both sides of your brain for drawing with the highest efficiency possible
  • Introduces an innovative method invented by the author for improving your drawing skills

If you are eager to learn how to draw, then this book is a must read.

Wei Xu, PhD, teaches game programming and production, 3D math, and life drawing at the Art Institute of California—San Diego. He also teaches iOS game programming and drawing classes at University of California San Diego Extension. He is cofounder of Geomy Entertainment, LLC, a game-consulting firm. Xu was previously a lead engineer at Sony Computer Entertainment America for game technology R&D and a senior CG software engineer at Schlumberger Austin Technology Center.

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