Drawing Product Ideas

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Drawing skills

A01=Kent E. Eisenhuth
A23=Manuel Lima
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Author_Kent E. Eisenhuth
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Category1=Non-Fiction
Category=UYZG
COP=United States
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
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Language_English
learn to draw
learn to draw easily
learn to draw products
learn to draw quickly
PA=Available
Price_€20 to €50
product drawing
product drawing skill development
product drawing skills
product drawing tips
product drawing tricks
PS=Active
public drawing

softlaunch

Product details

  • ISBN 9781119835851
  • Weight: 522g
  • Dimensions: 198 x 249mm
  • Publication Date: 03 Nov 2022
  • Publisher: John Wiley & Sons Inc
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
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Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text

In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style.

The author also includes:

  • Strategies for how to use your drawing to support your solutions to real-world problems
  • Tips and tricks for applying your new drawing skills in a workshop setting, in real-time
  • An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts

An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.

Kent Eisenhuth is a Fellow of the Royal Society of Arts. Kent has developed visual languages that improve collaboration, comprehension, and decision-making across a wide array of Google products including Fitbit, Google Cloud, and Alphabet's Loon. Kent leads Google's Data Accessibility program. He previously led Google Cloud's Data Visualization Program and coauthored the data visualization specs for Material Design. Kent's work and ideas have appeared in many publications, including The Guardian, UXmatters, ACM journals, and Smashing Magazine. Kent has presented talks and ideas at many conferences, such as IxDA's Interaction, SXSW, and the Israeli Visualization Conference, and he is a frequent guest lecturer at several universities in the United States.

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