Elements of Quasigroup Theory and Applications

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A01=Victor Shcherbacov
Abelian Group
Age Group_Uncategorized
Age Group_Uncategorized
applications of quasigroup theory
Author_Victor Shcherbacov
automatic-update
Belousov problems
Bol Loop
Category1=Non-Fiction
Category=GPJ
Category=PBCD
Category=PBF
Category=PBV
Check Equation
Chosen Ciphertext Attack
Chosen Plaintext Attack
Coding theory
cognitive ergonomics
COP=United States
Cryptographical Term
Cryptology
Cyclic Group
Delivery_Delivery within 10-20 working days
EAN Code
eq_isMigrated=2
eq_nobargain
Field GF
Group Isotope
historical development of human technology
Homomorphic Image
human computer interaction
Idempotent Element
Idempotent Quasigroup
Language_English
Latin Squares
Left Congruence
Moufang Identities
Moufang Loops
Normal Congruences
PA=Available
Phonetic Errors
Price_€100 and above
PS=Active
quasigoup theory
Secret Sharing Schemes
semiotics in technology
Simple Abelian Group
softlaunch
Stream Ciphers
Subquasi groups
technology evolution
transdisciplinary design
Transposition Errors
Twin Errors
user experience research
Youden Square

Product details

  • ISBN 9781498721554
  • Weight: 1308g
  • Dimensions: 178 x 254mm
  • Publication Date: 17 Mar 2017
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
  • Language: English
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Understanding Interaction is a book that explores the interaction between people and technology, in the broader context of the relations between the human made and the natural environments.

It is not just about digital technologies – our computers, smart phones, the Internet – but all our technologies such as mechanical, electrical and electronic. Our ancestors started creating mechanical tools and shaping their environments millions of years ago, developing cultures and languages, which in turn influenced our evolution. Volume 1 of Understanding Interaction looks into this deep history – starting from the tool creating period (the longest and most influential on our physical and mental capacities), to the settlement period (agriculture, domestication, villages and cities, written language), the industrial period (science, engineering, reformation and renaissance), and finally the communication period (mass media, digital technologies, global networks).

Volume 2 looks into humans in interaction – our physiology, anatomy, neurology, psychology, how we experience and influence the world, and how we (think we) think. From this transdisciplinary understanding, design approaches and frameworks are presented, to potentially guide future developments and innovations.

The aim of the book is to be guide and inspiration for designers, artists, engineers, psychologists, media producers, social scientists etc., and as such be useful for both novices and more experienced practitioners.

Victor Shcherbacov, Ph.D., is a Principle Researcher with the Institute of Mathematics and Computer Science, Academy of Sciences, Moldova.

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