Engage the Brain: Games, Grade Three
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Product details
- ISBN 9781412959308
- Weight: 280g
- Dimensions: 215 x 279mm
- Publication Date: 23 Apr 2008
- Publisher: SAGE Publications Inc
- Publication City/Country: US
- Product Form: Paperback
Real learning can be fun with games for the brain!
The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.
Derived from tested, research-based strategies found in the bestseller Worksheets Don′t Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music.
You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as memory match, scavenger hunt, and tic-tac-toe applied to third-grade content in games like Spelling Tic-Tac-Toe, Fraction Concentration, and Symmetry Scavenger Hunt. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.
Use these engaging activities to supplement your curriculum goals in
- Vocabulary, spelling, and grammar
- Fractions, symmetry, and time
- Animals and habitats
- Fact or fiction, inventions, and design
- Art, music, physical education, and more!
Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
