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Essential CG Lighting Techniques with 3ds Max
Essential CG Lighting Techniques with 3ds Max
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3ds Max
A01=Darren Brooker
advanced cg lighting techniques
Ambient Occlusion
Author_Darren Brooker
Autodesk
Autodesk applications
camerawork
Category=UGK
CG lighting techniques
compositing
compositing workflow
composition and drama
computer generated lighting
computer graphics
Daylight System
digital rendering
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
fill
Fill Lights
Final Gather Map
global
Global Illumination
Glow Element Rollout
HDR Image
HDR Map
illumination
Image Based Lighting
indoor lighting techniques
key
lens effects
lighting simulation
map
match lighting
Material Id
mental
Mental Ray
Mr Physical Sky Map
outdoor lighting techniques
Parameters Rollout
Photometric Lights
Photon Mapping
photorealistic imaging
production pipelines
radiosity techniques
ray
Raytraced Shadow
Render Scene Dialog
Render Setup Dialog
renderer
RGB
RGB Value
scanline
Scanline Renderer
shadow
Shadow Maps
shadow saturation
Sky Model
Vice Versa
visual effects
Product details
- ISBN 9780240521176
- Weight: 770g
- Dimensions: 189 x 246mm
- Publication Date: 07 Nov 2008
- Publisher: Taylor & Francis Ltd
- Publication City/Country: GB
- Product Form: Paperback
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.
Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.
Essential CG Lighting Techniques with 3ds Max
€55.99
