Regular price €25.99
25mm
28mm
32mm
A01=Michael Whelan
A12=Bonedust
Age Group_Uncategorized
Age Group_Uncategorized
apocalypse
atomic
Author_Bonedust
Author_Michael Whelan
automatic-update
biopunk
campaign
Category1=Fiction
Category1=Non-Fiction
Category=FL
Category=FLPB
Category=FLQ
Category=WDHW
COP=United Kingdom
core rulebook
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_fiction
eq_isMigrated=2
eq_nobargain
eq_science-fiction
genes
genetic engineering
horror
Language_English
miniature
monsters
mutants
mutations
nuclear
PA=Available
post-apocalyptic
Price_€20 to €50
PS=Active
rules
ruleset
science fiction
skirmish
softlaunch
tabletop
war games
wargame

Product details

  • ISBN 9781472866233
  • Weight: 460g
  • Dimensions: 158 x 236mm
  • Publication Date: 24 Oct 2024
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

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A rules-light, skirmish wargame set in a bombastic, post-apocalyptic world of mutants and cartoon violence.

FREAKZ! pits savage mutant gangs against each other as they pillage the ruins of a devastated world in pursuit of hallowed Artefactz. These objects of great atomic power were forged in the flames of nuclear destruction and can bestow mighty mutations on their bearers in an instant. Gain leathery wings and fly above the battlefield, grow giant plates of bone armour, or develop chameleon-like skin and fade from sight. But beware the consequences of this power! Collect too many Artefactz or rip too many from the bodies of your fallen foes, and you may lose control – a mortal can only bear so many mutations before they are twisted beyond humanity, becoming one of the monstrous creatures that stalk the wastes.

FREAKZ! is full of streamlined gameplay that gets you playing fast. Generate an entire squad in seconds by drawing from a standard deck of playing cards. Move your fighters without measuring. Resolve attacks in a single matched dice roll. Lead your fledgling group of nobodies through a campaign as they evolve into mutant killers and pledge their allegiance to the Atomic Godz!

Michael ‘Wheels’ Whelan worked in the video game industry before becoming a founding member of the world’s largest tabletop editorial brand, Dicebreaker, where he currently works as Head of Video. He has been playing, running, and designing games since he was a teenager, with his self-published RPG, The House Doesn't Always Win receiving a Gayming Award nomination in 2022. Wheels lives in Brighton with his fiancée and two cats and is a proud member of the LGBTQIA+ community.