Frostgrave: Mortal Enemies

Regular price €25.99
28mm
A01=Joseph A. McCullough
A12=aRU-MOR
A12=RU-MOR aRU-MOR
Age Group_Uncategorized
Age Group_Uncategorized
apprentice
Author_aRU-MOR
Author_Joseph A. McCullough
automatic-update
campaign
Category1=Fiction
Category1=Non-Fiction
Category=FM
Category=FMB
Category=VXWM
Category=WDHW
competitive
COP=United Kingdom
d20
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_fantasy
eq_fiction
eq_isMigrated=2
eq_mind-body-spirit
eq_nobargain
eq_non-fiction
expansion
fantasy
Felstad
feuds
Language_English
magic
miniature
mortal enemy
PA=Available
Price_€20 to €50
PS=Active
rivals
scenario
skirmish
softlaunch
solo
supplement
sword and sorcery
tabletop
vendetta
war games
Wargame
wizard

Product details

  • ISBN 9781472858177
  • Weight: 316g
  • Dimensions: 190 x 240mm
  • Publication Date: 28 Mar 2024
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

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Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases.

On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of violence continues, some wizards lose sight of their original goals and focus their efforts on the elimination of their hated foes – their mortal enemies.

This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents rules for creating recurring villains in both competitive and solo campaigns. These characters are unique individuals who return over the course of a campaign to plague the players’ wizards, gaining experience, recruiting allies, and becoming more deadly with each appearance. Against such threats, a wizard’s base becomes as much hideout as headquarters, and an expanded range of options for enhancing bases is provided, as are rules for defending your own... and attacking those of your rivals!

Joseph A. McCullough is the creator of the “Frostgrave Family” of skirmish wargames, the Oathmark fantasy battle game, and The Silver Bayonet. The latest information on his game design and other writing can be found at: josephamccullough.com.

aRU-MOR began her professional career in 2000, sculpting historical, fantasy, and science-fiction miniatures. These days she combines her work as a sculptor with her work as a freelance illustrator, and has provided illustrations for various Spanish RPGs, books, and card games.