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Futureland: The Architect Games
A01=H.D. Hunter
A01=Khadijah Khatib
adventure books
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Product details
- ISBN 9780593479506
- Dimensions: 140 x 210mm
- Publication Date: 19 Nov 2024
- Publisher: Random House USA Inc
- Publication City/Country: US
- Product Form: Hardback
- Language: English
Delivery/Collection within 10-20 working days
Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock
10-20 Working Days: On Backorder
Will Deliver When Available: On Pre-Order or Reprinting
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Mazes and mind games await in this epic third book about the theme park of your dreams, where Cam Walker goes head-to-head with the villains who have been after Futureland from the start. An electrifying illustrated series for fans of Spider-Man: Miles Morales.
"Hold on tight, Futureland will be the ride of your life . . . and maybe the last!" —Kwame Mbalia, #1 New York Times bestselling author
Team Futureland. Their archenemies. A showdown in spectacularly futuristic Egypt.
After Futureland emerges from back-to-back scandals, Cam Walker and his family are ready to confront the people who keep targeting their flying park. A group called the Architects has been after them since Futureland made its Atlanta stop, and the Walkers have had enough.
To settle things, the Architects propose the very first Architect Games, where the Walkers and the Architects will battle in a series of challenges. If the Walkers win, then the Architects will leave them alone once and for all. But if Cam and his family lose, they will lose everything—including Futureland and its prized tech.
The Architects can't be trusted, but Cam doesn't have a choice. If he can lead his team to victory, his family and friends will be free. Otherwise, there's no telling what the Architects will do once they get their hands on Futureland. . . .
"Hold on tight, Futureland will be the ride of your life . . . and maybe the last!" —Kwame Mbalia, #1 New York Times bestselling author
Team Futureland. Their archenemies. A showdown in spectacularly futuristic Egypt.
After Futureland emerges from back-to-back scandals, Cam Walker and his family are ready to confront the people who keep targeting their flying park. A group called the Architects has been after them since Futureland made its Atlanta stop, and the Walkers have had enough.
To settle things, the Architects propose the very first Architect Games, where the Walkers and the Architects will battle in a series of challenges. If the Walkers win, then the Architects will leave them alone once and for all. But if Cam and his family lose, they will lose everything—including Futureland and its prized tech.
The Architects can't be trusted, but Cam doesn't have a choice. If he can lead his team to victory, his family and friends will be free. Otherwise, there's no telling what the Architects will do once they get their hands on Futureland. . . .
Hugh “H.D.” Hunter is a storyteller, teaching artist, and community organizer from Atlanta. He's also the winner of several indie book awards for multicultural fiction. Hugh is committed to stories about Black kids and their many expansive worlds. He loves vegan snacks, basketball, and stories that make you cry—but make you smile afterward. Check out Hugh's work at thesoutherndistrict.com.
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